From the mind of a Hitman co-creator comes Raiders of Blackveil, a bold new game that mashes together roguelite raids, MOBA-style heroes, and co-op extraction chaos into one sharp, top-down adventure. Whether sneaking through dystopian factories solo or storming them with two friends, players will find a mix of strategy, action, and rebellion unlike anything else in the genre.
Why this roguelite plays unlike anything else out there

At first glance, Raiders of Blackveil might look like another top-down action game. But once inside a raid, it quickly reveals its layered gameplay. Players pick from eight distinct classes—each with their own abilities and combat roles. The Mage controls space with magic, while the Assassin strikes fast and vanishes. The Druid supports allies with nature-based skills, and the Guardian soaks up damage on the front lines.
Each run into Blackveil’s industrial zones is different. Over 300 perks can appear during raids, allowing wild combinations and powerful builds. A Monk might unlock perks that turn healing into damage bursts. A Warlock could stack curses to weaken entire enemy squads. These perks let players adjust their strategy on the fly—or fall apart when things go wrong.
The core loop focuses on raiding dangerous facilities run by the mega-corporation Blackveil. Inside are enemies, traps, loot caches, and environmental hazards that can be used to a team’s advantage—or become deadly mistakes. Success means extracting alive with loot to upgrade gear for the next run. Failure means losing everything gathered inside.
During one early play session, a Guardian charged ahead too far and triggered an alarm system that locked down exits. With time running out and enemies swarming in waves, the group had to blow open walls using explosive perks just to escape through fire and rubble—barely surviving with their haul intact.
A world where animals fight back against machines

The setting makes Raiders of Blackveil more than just a systems-driven roguelite. It takes place in a dark industrial-fantasy world where animals have risen up against a massive corporation that exploits them for resources. Players join the rebellion as anthropomorphic characters—wolves with swords, bears casting spells, rabbits wielding high-tech gadgets.
This narrative twist gives every mission weight beyond simple loot grinding. Raids aren’t just for gear—they’re acts of resistance against Blackveil’s control. Factories feel oppressive by design: thick smoke pours from vents, alarms blare during breaches, and conveyor belts move unsettling cargo deep within massive steel halls.
That anti-corporate theme becomes even more real during chaotic moments inside raids. Players can destroy machinery mid-run or overload reactors to create shortcuts—or traps for enemies following behind. In one raid gone wrong, a team accidentally triggered cascading explosions by melting down energy cores near extraction points. Half the squad was lost in the blast—but the survivors made it out richer than ever before.
Veteran developers bring polish—and listen to players

Raiders of Blackveil is being built by Wombo Games, a fresh studio led by Janos Flösser—the same creative mind who helped launch IO Interactive and shape games like Hitman and Freedom Fighters. The rest of the team includes veterans who’ve worked on Deus Ex and Tomb Raider over the years.
This deep experience shows in how tight and clean the gameplay feels—even during chaotic moments filled with fireballs and collapsing platforms. It also shows in how Wombo Games runs development: not top-down like most studios but through consensus among team members—and open feedback from players testing Early Access versions.
This approach has already led to balance tweaks based on community input, such as adjusting cooldown timers for certain class abilities or fixing extraction difficulty after player reports about unfair enemy scaling late in raids.
Why different types of gamers might find something special here

Tactical players who enjoy planning builds will love how much control they get over their playstyle thanks to over 300 perks across eight unique classes. No two raids ever feel exactly alike—especially when experimenting with strange combos like an Assassin who heals allies or a Priest who doubles as an area-damage dealer.
The game works well both solo and in groups of up to three friends. Lone wolves can sneak around carefully and plan quiet extractions; squads can rush headfirst into battle using combo tactics between classes—like stunning enemies with Monk spells while Warriors charge in swinging wide arcs across multiple foes.
The animal-themed world also helps Raiders stand out from other roguelites full of grimdark humans or faceless soldiers. There’s something striking about watching a horned deer lobbing fireballs while dodging drones deep inside steel halls built by machines determined to crush rebellion underfoot.
During one three-player session gone sideways, teamwork became essential after a Priest accidentally healed an enemy boss due to misfired perk synergy—a reminder that even good intentions can go wrong without communication or careful builds.
When does Raiders of Blackveil come out?

Raiders of Blackveil enters Early Access on December 15, 2025 for PC via Steam. The full 1.0 release is expected sometime in 2026 based on current plans shared by Wombo Games during community updates.
The Early Access version will already include all eight classes and hundreds of perks—but more content is coming based directly on player suggestions during testing phases. That includes new mini-bosses tied into lore events, expanded skill trees for deeper customization mid-run, plus polish passes on enemy AI behavior inside raids based on community feedback loops.
This open development model means players who jump into Early Access not only get early content but also help shape how future updates evolve toward launch—and beyond it into post-release support promised by Wombo’s transparent roadmap system.
A multiplayer roguelite that actually feels fresh

With its clever mix of genres—MOBA heroes combined with PvE extraction loops wrapped inside rich rogue mechanics—Raiders of Blackveil brings something new to multiplayer action games that usually stick close to familiar formulas.
The strong identity carried by its animal rebellion story adds emotional depth while keeping gameplay fast-paced yet strategic enough for serious planning between runs—or wild improvisation when everything goes sideways mid-raid.
And built by creators behind some of gaming’s most respected franchises—with clear passion for giving players agency—it stands poised as one of the most interesting roguelites heading into next year’s crowded lineup.
If looting high-tech bunkers as spellcasting raccoons sounds fun already—what happens when those bunkers start fighting back smarter than ever?
F.A.Q.
When does Raiders of Blackveil come out?
Raiders of Blackveil enters Early Access on December 15, 2025, for PC via Steam. The full release is expected sometime in 2026, based on current plans shared by Wombo Games during community updates.
What type of game is Raiders of Blackveil?
Raiders of Blackveil is a top-down multiplayer roguelite that uniquely blends elements from MOBA, RPG, and PvE extraction genres. It offers a strategic action experience that supports both solo and cooperative play with up to three players.
Does Raiders of Blackveil have co-op gameplay?
Yes, Raiders of Blackveil supports cooperative gameplay. Players can team up with up to two friends to tackle the game’s strategic raids, allowing for collaborative tactics and shared adventures.
Is Raiders of Blackveil a roguelike?
Raiders of Blackveil features roguelite elements, meaning it includes roguelike mechanics such as procedural generation and permadeath, but also allows for some progression between runs, like gear upgrades and skill enhancements.
What is the story behind Raiders of Blackveil?
Set in a dystopian industrial-fantasy world, Raiders of Blackveil follows an animal rebellion against a mega-corporation called Blackveil, which exploits them for resources. Players join the rebellion as anthropomorphic characters, adding narrative depth beyond typical loot grinding.
What platforms is Raiders of Blackveil available on?
Raiders of Blackveil is available for PC and can be accessed via Steam. The developers have not announced any plans for other platforms at this time.
Does Raiders of Blackveil have a strong development team?
Yes, Raiders of Blackveil is being developed by Wombo Games, a studio led by Janos Flösser, co-founder of IO Interactive, with a team of veterans who have worked on acclaimed franchises like Hitman, Deus Ex, and Tomb Raider. This experienced team contributes to the game’s polished gameplay and development process.