Turn-based combat scene in Solasta II featuring characters and strategic positioning. Fantasy & RPGs Game Spotlights

Solasta II Preview – Open-World D&D Adventure Ditches Dungeons for Total Freedom

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Solasta II is setting out to deliver the most true-to-tabletop Dungeons & Dragons video game yet, swapping out the dungeon walls of its first game for a full open-world journey across the wild island of Neokos—and it’s arriving in early access on PC in early 2026.

The most faithful D&D digital game yet is heading into new territory

For fans of turn-based RPGs and tabletop adventures, Solasta: Crown of the Magister already proved that video games could stick close to Dungeons & Dragons 5th Edition rules without needing flashy changes. Now, Solasta II doubles down on that promise. It keeps the same deep mechanics but adds open-world freedom, bigger choices, and a new threat: the ancient Shadwyn.

What really sets this sequel apart is how it sticks so closely to official 5E rules. Players get full control over their party of four adventurers, building each one from scratch using familiar character creation tools. Everything from spellcasting to stealth checks works just like it would at a real table. Combat includes sneak attacks, smites, and saving throws—without making up new systems or bending the rules. That attention to detail makes it easy to pick up for anyone who knows D&D, and even easier to learn for newcomers trying it for the first time.

The developers describe it as a “crash course in learning D&D,” especially since all the mechanics match what’s found in the official System Reference Document (SRD). This keeps things clear while avoiding any content tied directly to Wizards of the Coast’s own stories or settings. It’s pure rules-driven play—no homebrew needed.

A massive shift from narrow dungeons to an open world filled with danger and discovery

Aerial view of a fantasy landscape in Solasta II featuring cliffs and ancient ruins.
Image: Tactical Adventures

Where the original Solasta stuck players inside tight dungeons with only one way forward, Solasta II breaks free. The island of Neokos is open for exploration. Players can follow roads between towns or cut through forests and mountains to find hidden areas. The world reacts over time too—resting can change environments, unlock new options, or even bring danger depending on location.

This freedom opens up smart ways to tackle problems. One quest has players sneak into a dragon’s den to steal a scale without fighting. If done quietly, kobolds met later in the game remember that act and treat the party better. If things get violent instead, those kobolds become enemies down the road. These kinds of branching paths show how much choice matters this time around.

Different groups and factions across Neokos also bring variety. Some will help if approached well; others might need convincing—or defeating. Investigations into missing people turn into full story arcs with multiple ways to solve them through skill checks like Persuasion or Arcana. Every decision shapes what comes next.

The visuals take a leap forward with style and emotion

Character interaction scene in Solasta II with dialogue options displayed
Image: Tactical Adventures

Solasta II looks far better than its older sibling. Characters now move more naturally thanks to improved animations, and environments feel alive through detailed diorama-style scenes. Towns bustle with activity while ruined temples hide secrets under flickering torchlight. These aren’t just backdrops—they’re places worth exploring slowly.

A standout addition is voice acting that brings emotion and personality into every scene. Amelia Tyler, known as the narrator from Baldur’s Gate 3, lends her voice to Shadwyn—the main villain looming behind many events on Neokos. Her presence adds weight during important moments while making dialogue feel more personal than before.

Small improvements also make gameplay smoother: pathfinding is sharper so characters move where expected; inventory screens are clearer; controls work well no matter if someone prefers keyboard and mouse or a controller on their couch.

Multiplayer lets friends join forces like a real tabletop session

Turn-based combat scene in Solasta II showcasing characters and strategic gameplay.
Image: Tactical Adventures

Solasta II isn’t just about solo play—it welcomes up to four players online in full co-op mode. Friends can build their own heroes and travel together through quests filled with tactics and teamwork. Turn-based combat gives everyone time to plan carefully without rushing decisions.

Even better, controller support works just as well as traditional controls, giving all players equal footing no matter how they play. A “helpful dice” option lets groups avoid too many unlucky rolls by tilting chances slightly when failure after failure starts piling up—a welcome tool during long sessions where fun matters more than frustration.

When does Solasta II come out?

Turn-based combat scene in Solasta II featuring characters and strategic positioning.
Image: Tactical Adventures

Solasta II is set to launch in Steam Early Access sometime in early 2026 for PC players. While there’s no locked-in date yet, developer Tactical Adventures confirmed this release window during their Twitch Galaxies Showcase on October 23, 2025.

The game’s Steam page remains active but currently lists its date as “To be announced.” A few rumors suggested earlier windows like 2025 or March 2026 for full release; however, official info points clearly toward an early access launch first—likely giving fans time to test systems and offer feedback before everything’s finalized.

This sequel learns from past hits while carving its own identity

Dialogue choice screen featuring a dragon-like character in Solasta II
Image: Tactical Adventures

Solasta II looks like it took careful notes from Baldur’s Gate 3—not by copying style but by learning what modern D&D fans want most: meaningful choices inside faithful systems that don’t forget what made tabletop games special in the first place.

The shift from tight dungeons to wide-open lands gives every player more room to roleplay how they want: bold heroes who charge into fights or clever tacticians who talk their way out of trouble. And unlike games that twist core rules for spectacle or simplicity, Solasta II stays true—to both dice rolls and decisions alike.

Early access will also let players shape development directly by offering suggestions based on real gameplay time—just like what happened during BG3’s growth period before its full release turned heads around the world.

The system specs show it means business

Turn-based combat scene in Solasta II featuring characters and strategic positioning.
Image: Tactical Adventures

Players hoping to dive into Neokos should check if their rigs are ready ahead of time. The technical requirements include Windows 10 (64-bit), an Intel i5-8400 or AMD Ryzen 5 1600 processor, at least 16GB RAM, plus either an NVIDIA GTX 1060 (6GB) or AMD RX 580 (8GB) graphics card.

No word yet on exact console plans beyond PC early access—but based on controller support already being built-in from day one, future console ports seem likely after feedback shapes things further post-launch.

A rare chance for purists—and explorers—to shape something big

Scenic view of rocky landscape in Solasta II with water and sky backdrop
Image: Tactical Adventures

This isn’t just another fantasy RPG—it’s one built around honoring classic rules while breaking ground with exploration that feels fresh every step of the way. For those left wanting more after Baldur’s Gate 3 or looking for something closer to true tabletop play without needing pen-and-paper friends nearby, Solasta II offers exactly that blend at just the right moment in gaming history.

The only question now is simple: will enough adventurers gather before sunrise on Neokos?

F.A.Q.

When does Solasta II come out?

Solasta II is set to launch in Steam Early Access sometime in early 2026 for PC players. While there’s no locked-in date yet, the release window was confirmed during a Twitch Galaxies Showcase in October 2025.

What platforms will Solasta II be available on?

Solasta II is initially launching on PC via Steam Early Access in early 2026. While there are no exact console plans yet, the inclusion of built-in controller support suggests potential future console releases.

Is Solasta II worth it for D&D fans?

Yes, Solasta II is designed to be a highly faithful digital adaptation of Dungeons & Dragons 5th Edition rules, offering an authentic tabletop experience with character creation, combat, and exploration. It’s an excellent choice for D&D purists seeking a digital RPG that stays true to the core mechanics.

What type of game is Solasta II?

Solasta II is a turn-based RPG that combines open-world exploration with a faithful implementation of Dungeons & Dragons 5th Edition rules. It allows players to control a party of adventurers in a dynamic world where choices and tactical combat play a significant role.

Does Solasta II have multiplayer features?

Yes, Solasta II supports up to four players online in full co-op mode. Players can join forces to tackle quests together, with turn-based combat allowing careful planning and teamwork.

What makes Solasta II different from its predecessor?

Solasta II expands on its predecessor by introducing an open-world environment on the island of Neokos, moving away from the linear dungeon crawling of the original. It also features enhanced visuals, voice acting, and dynamic world interactions, along with maintaining strict adherence to D&D 5E rules.

What are the system requirements for Solasta II?

To play Solasta II, players will need a PC with Windows 10 (64-bit), an Intel i5-8400 or AMD Ryzen 5 1600 processor, at least 16GB RAM, and either an NVIDIA GTX 1060 (6GB) or AMD RX 580 (8GB) graphics card.

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