When a gritty monster-slayer like Geralt of Rivia ends up in a pixelated fantasy world filled with grid-based tactics and mercenary politics, the result is a tactical RPG crossover that turns heads. Sword of Convallaria is already a beefy strategy title, but its upcoming 2025 event with The Witcher 3: Wild Hunt adds even more reason to dive into its sprawling battlefields and branching storylines.
A pixel-perfect tactical RPG built by XD Games with deep strategy roots

Developed and published by XD Games, Sword of Convallaria is a fantasy tactical RPG that blends old-school turn-based combat with modern design and storytelling. It’s set in Rodinia, a continent teetering on the edge of chaos. Players step into the boots of a mysterious protagonist who wakes up in a prison cell and quickly finds themselves leading the Sword of Convallaria mercenary group. Their mission? To bring peace to a war-torn town caught between powerful factions.
The setting feels like it was pulled straight from the golden age of Japanese strategy RPGs but polished up for today’s audience. That mix of classic and current shows up not just in the visuals, but in how deeply woven the narrative is. Rodinia isn’t just a backdrop—it’s layered with political intrigue, shifting alliances, and tough choices that ripple through each mission.
A campaign so massive it might take several lifetimes to finish

Sword of Convallaria doesn’t mess around when it comes to content. The campaign sprawls across over 300 maps and more than 1,000 individual stages. And it’s not just filler—each choice players make can nudge the story down different paths, leading to multiple endings. Decisions about who to ally with or which battles to fight first actually shape what happens next.
This kind of branching storytelling makes every playthrough feel fresh. For those who love diving deep into strategy games—not just for fights but for the unfolding drama—this setup delivers. One moment could have players choosing between defending civilians or ambushing an enemy convoy, while another might lock them into an uneasy alliance that changes how later missions play out.
Combat that turns every rock and hill into part of your plan

The game’s grid-based combat brings brains to every battle. It’s not enough to rush in with strong units—players need to think about where they’re standing, how high the ground is, what terrain lies ahead, and how enemies might react. Flanking matters. So does cover. Even elevation gives fighters an edge or leaves them exposed.
In one tense mission late in the campaign, units are surrounded on three sides by ranged attackers perched on cliff tops. Charging head-on would’ve been suicide—but using teleportation skills from one squad member while luring enemies into traps turned it into a hard-fought win. That kind of layered tactical problem-solving is where this game shines brightest.
Each hero brings their own flavor—and their own arsenal

Players don’t just get generic sword-swingers or spellcasters here. Sword of Convallaria lets players recruit dozens of unique characters across factions and backgrounds. Each has special skills and traits that can completely change how squads are built.
Add in weapon forging and tech research—yes, there’s even crafting—and suddenly managing gear becomes its own side-game. Tweaking loadouts before battles becomes essential rather than optional. It scratches that same strategic itch as tuning a deck in a card game or adjusting formations in classic tactics titles like Fire Emblem or Tactics Ogre.
Pixel art with heart—and cutscenes that pack an emotional punch
Sword of Convallaria doesn’t go for flashy realism—it leans fully into pixel art, but not in a lazy retro way. Every sprite is hand-detailed, from flowing capes to glowing spell effects during combat animations. The cutscenes? They’re animated pixel-style too—and somehow manage to be more expressive than many 3D games trying too hard.
The soundtrack also punches above its weight class. A full orchestral score swells during big moments—like storming a fortress at sunset or watching two key allies fall out over conflicting ideals—and softens during quiet campfire chats between missions. The music adds gravity without ever feeling intrusive.
A Witcher crossover no one saw coming—but everyone will want

The 2025-2026 crossover event drops something wild into this already-packed game: Geralt of Rivia and crew arrive right on the battlefield starting November 28, 2025 through January 22, 2026.
This isn’t just some cosmetic cash grab either—it’s fully integrated content built within Sword of Convallaria’s world style. Geralt, Yennefer, Triss, and Ciri show up as playable units rendered in rich pixel detail that fits seamlessly alongside existing heroes. Watching Geralt launch an Igni blast across tile-based terrain never gets old.
The White Wolf doesn’t come alone—he brings swords, skins, and surprises

Players can equip signature Witcher gear like Geralt’s steel and silver swords or wield Ciri’s iconic blade Zireael mid-mission. And yes—themed skins are here too: Geralt sports his classic “White Wolf” look while Yennefer struts her “Lilac and Gooseberries” attire with style intact even at pixel scale.
These aren’t just visual touches—they come packed with stats tailored toward monster-hunting tactics adapted for grid-based warfare. Special abilities reflect Witcher lore too: Ciri uses blink-like movement mechanics while Yennefer specializes in crowd control magic lifted straight from her sorceress toolkit.
A full-on Witcher tale told through tactical battles

The event isn’t just about characters—it comes wrapped around its own narrative arc called “Howling Winds: Witcher’s Night.” This side-story centers on hunting down a new monster terrorizing Rodinia during eerie weather patterns that hint at otherworldly interference.
Missions play like mini-episodes pulled from The Witcher world—but reimagined through Sword of Convallaria’s systems. Expect morally tough choices, creepy forests filled with clues (and traps), and boss fights requiring careful team setups to avoid wipeouts from cursed AoE attacks.
A cooperative boss mode even lets players team up online for extra rewards tied directly to progress through the collaboration arc—an unusual twist for such a single-player-focused game but one that works thanks to tight battle design.
When does Sword of Convallaria come out?

Sword of Convallaria launches July 31, 2024 on PC via Steam as well as iOS and Android platforms for mobile players ready to dive into deep strategy gameplay wherever they go.
The crossover event featuring The Witcher 3: Wild Hunt starts November 28, 2025 and runs until January 22, 2026—giving fans nearly two months to enjoy monster hunts alongside Geralt before he fades back through whatever portal brought him here in the first place.
This crossover makes Rodinia feel bigger—and stranger—in all the right ways

Sword of Convallaria already had plenty going for it: challenging tactics combat where positioning means everything; hundreds upon hundreds of stages where each decision shifts destiny; enough heroes to build armies suited for any playstyle; all wrapped inside lush pixel art paired with stirring music cues straight out of an epic anime finale.
Add Witchers into that mix—with their moody lore, iconic weapons, signature moves—and suddenly this game becomes something else entirely: not just homage but evolution; not fan service but fusion done right.
The question now is simple—are players ready for this high-stakes chess match spiced up by potions, portals…and plenty of silver swords?
F.A.Q.
When does Sword of Convallaria come out?
Sword of Convallaria is set to launch on July 31, 2024, for PC via Steam, as well as iOS and Android platforms. The Witcher 3 crossover event starts on November 28, 2025, and runs until January 22, 2026.
What type of game is Sword of Convallaria?
Sword of Convallaria is a tactical fantasy RPG developed by XD Games. It combines old-school turn-based combat with modern storytelling and design, set in a richly-detailed pixel-art world.
What platforms is Sword of Convallaria available on?
The game will be available on PC, iOS, and Android, allowing players to enjoy its deep strategy gameplay across different devices.
Does Sword of Convallaria have crafting features?
Yes, Sword of Convallaria includes crafting mechanics. Players can engage in weapon forging and tech research to enhance their squad’s capabilities.
Is Sword of Convallaria worth it for fans of tactical RPGs?
For fans of tactical RPGs, Sword of Convallaria offers extensive content with over 300 maps and 1,000 stages, along with deep strategy mechanics and branching storylines. The upcoming Witcher 3 crossover adds even more depth and excitement.
Does Sword of Convallaria feature a crossover with The Witcher 3?
Yes, from November 28, 2025, to January 22, 2026, Sword of Convallaria will feature a crossover event with The Witcher 3: Wild Hunt, introducing iconic characters like Geralt, Yennefer, Triss, and Ciri as playable units within the game’s tactical framework.