Ritual of Raven key art New Releases News

Ritual of Raven Reinvents Farming Sims with Golem Automation

Share:

Booting up Ritual of Raven for the first time feels like walking into a farming sim with a hoe already in hand, only to find the game slaps it away. The game simply doesn’t let players farm manually; the only way forward is handing the job to a stone golem, and that single rule changes what “playing a farming sim” even means.

Most cozy farming games sell players on repetition. Plant a seed, water it, wait, harvest it, repeat until the routine feels like a warm blanket. Spellgarden Games, the studio behind Ritual of Raven, looked at that formula and decided the ritual itself was the problem. Released on PC, the game asks a blunt question: what happens when a farming sim skips the tending entirely and jumps straight to building the machine that tends for you?

A Farm You Program, Not One You Walk Through

Colorful grid layout of the Ritual of Raven game with crafting elements and decorative items.
Image: Ritual of Raven

The core loop in Ritual of Raven runs on two kinds of cards. Tarot cards act as the heart of a construct, the golem-like creature that actually works the soil, while command cards serve as its brain. Players shuffle a deck, slot in instructions, and tell a construct to move a certain number of tiles, plow, seed, water, harvest, then loop the whole sequence again. GamingTrend called the result “witchcraft meets farming meets programming” in its review, and that description fits. This isn’t a reskinned Stardew Valley with a spookier color palette. It’s a farm players write instructions for, then watch execute, then rewrite when something goes wrong.

The first hour tends to play as a learning curve rather than a tutorial. There’s an instinct to reach for a watering can that doesn’t exist, followed by having to sit back and actually think about sequencing instead of just clicking tiles. That adjustment is the point. The game wants players designing a process, not performing one.

Why This Feels Like Heresy

Scene from Ritual of Raven showing a character in a colorful library setting
Image: Ritual of Raven

Farming sims built their entire cultural appeal on tactile, unhurried repetition. The satisfying thwip of a watering can, the small dopamine hit of a fully grown crop, the meditative rhythm of doing the same simple chore every morning. That feeling is arguably the genre’s whole pitch. Ritual of Raven forbids it outright. Players never touch the dirt themselves, and preview coverage has noted just how strange that restriction feels at first, since it removes the one activity every farming sim fan assumes is guaranteed.

That’s a real gamble. Cutting out manual farming means cutting out the thing longtime fans of the genre specifically show up for. Whether that lands as clever or alienating depends entirely on what players wanted from the genre in the first place.

Automation Relocates the Mastery, It Doesn’t Remove It

Ritual of Raven gameplay interface showing card selection and actions.
Image: Ritual of Raven

The counter-argument sits inside the game’s own systems. Automation doesn’t erase the loop, it moves the skill ceiling somewhere new. Instead of mastering the timing of a watering can, players master the timing of a script. Field cards restrict where a construct operates, chest cards automatically store what gets harvested, and new card types unlock gradually as players explore abandoned constructs scattered around the map. Designing a clean, efficient routine for a golem carries its own kind of satisfaction, arguably a deeper one than repeating the same forty clicks every morning.

This mirrors a design philosophy familiar to anyone who has spent time with a factory-builder. Games like Factorio and Satisfactory proved years ago that players will happily trade “doing the task” for “engineering the thing that does the task,” and often find the engineering more addictive than the task ever was. Ritual of Raven borrows that same instinct and drops it into a witchy herb garden instead of an industrial complex.

The Friction Nobody’s Ignoring

Quest log showcasing tasks and rewards in Ritual of Raven game
Image: Ritual of Raven

None of this comes without friction. Both GamingTrend and TheGamer land on a similar complaint from different directions: a game built to spare players from micromanagement ends up smuggling in a denser, fussier version of it through the card menus. TheGamer’s gamescom preview flatly called it a “witchy, cutesy farming sim that loves micromanagement a bit too much” in its preview. That tension is worth sitting with. Are players actually freed from chores, or are they just doing new, fiddlier chores dressed up as spellcraft? It’s the central question critics keep circling, and it doesn’t have a clean answer yet.

Instead of forgetting to water a crop, the failure mode becomes forgetting a loop command, and the two mistakes feel very different even if they cost the same in-game time.

An Industry Pattern Finally Reaching Farming Sims

Cozy farming games have offered sprinklers and auto-harvesters for years, but usually as late-game luxuries earned after hours of manual grinding. Ritual of Raven flips that convention by making that end-game convenience the entire starting condition. That’s either skipping the boring onboarding grind every farming sim quietly asks players to tolerate, or it’s skipping the point of the genre altogether.

The freed-up time has to go somewhere, and Spellgarden Games clearly built plenty for it to fill. Portal fishing offers a minigame built around those same rifts. Rituals stabilize the portals over time. Villager friendships unfold through gifts and personal questlines inside a small magical town. None of that requires a watering can either, and Ritual of Raven is betting that players will trade the labor for what the labor stood in the way of.

If that bet pays off, it opens an obvious path for the genre’s next decade, one where the chores get automated so the story, the relationships, and the exploration finally get the spotlight. Does automating the grind free players to enjoy a farming sim’s best parts, or does it quietly strip away the exact ritual that made the genre worth loving in the first place?

📬 Get The BF5 — Best F’ing 5 games you missed this week, every Saturday, plus key giveaways. Subscribe free →

F.A.Q.

Is Ritual of Raven worth it?

Ritual of Raven offers a unique twist on the farming sim genre by focusing on automation and programming rather than manual farming. Players design processes for golems to execute, providing a fresh experience that may appeal to those who enjoy strategic gameplay and creativity.

What type of game is Ritual of Raven?

Ritual of Raven is a cozy farming simulation game that incorporates elements of automation and programming. Players use tarot and command cards to instruct golems, emphasizing design and strategy over traditional farming activities.

When did Ritual of Raven come out?

Ritual of Raven came out on October 10, 2023, and is currently available on PC. The game has garnered attention for its innovative approach to the farming sim genre, setting it apart from traditional titles.

Does Ritual of Raven have gifts for villagers?

Yes, Ritual of Raven includes a friendship system where players can give gifts to villagers. This feature adds depth to the gameplay, allowing players to build relationships while managing their automated farms.

Is Ritual of Raven available on Switch?

As of now, Ritual of Raven is not available on the Nintendo Switch. The game is currently released on PC, with no announcements regarding a Switch version yet.

What are the main features of Ritual of Raven?

Ritual of Raven features a unique card-based mechanic for farming automation, adorable villagers, and activities like portal fishing. The game emphasizes strategy and design, allowing players to create efficient farming routines without manual labor.

BFG drafts articles with AI from our team’s research and verified store data — every piece is fact-checked and runs a multi-stage editorial review before publishing.

Pax's avatar

author
I'm Pax, your high-energy guide through the fast-paced world of FPS, competitive shooters, and esports. If there's a game that gets your adrenaline pumping, you can bet I'm all over it. My reviews mix professional insights with genuine excitement, bringing you detailed breakdowns of graphics, performance, and gameplay mechanics—delivered with a bold dose of enthusiasm. Whether I'm analyzing the latest esports sensation or diving into a cutting-edge FPS, I’m here to share the thrill of the game with you. Let’s jump in and see what these games are really made of!

Leave a Reply

Discover more from BFG

Subscribe now to keep reading and get access to the full archive.

Continue reading