Five more games slipped past the radar this week, and this batch is heavy on jobs nobody sane would volunteer for — firefighter, submarine officer, castle gate guard. Somewhere in between you’ll also find a space fleet you can command live on a show floor and a Soulslike that refuses to hand you a quest log. Here’s what you missed.
Picked and written by Prod.
5. The Relic: First Guardian
The Relic: First Guardian doesn’t put a marker over the things that matter — three days after its July 30, 2026 launch, players are still finding details like a burned letter that no objective ever tells you to read. Built by Project Cloud Games and rooted in Korean myth, it’s a dark action RPG set in the world of Arsiltus, built around fast, punishing Soulslike combat against more than 70 Brutals, entirely unique one-of-a-kind weapon and armor drops, and a relic system with over 70 passive effects that doubles as a build tool and a way of piecing together the world’s history. It’s for players who want their lore excavated fight by fight and drop by drop, not delivered in a codex menu.
4. Gate Guard Simulator
Gate Guard Simulator takes the Papers, Please formula and moves it to a plague-era castle gate, where your entire job is deciding who gets in, who gets searched, and who gets tossed in the moat. Built by Redox Interactive and published by Forklift Interactive, it puts you face to face with nobles, merchants, and peasants — checking forged crests, questionable seals, and at least one coffin that might not be carrying what it claims. It’s listed Coming Soon on Steam with a 2027 window. If you liked the moral math of stamping documents under pressure, this swaps the border booth for a kingdom mid-outbreak and raises the stakes to actual public health.
3. Era One
Era One is about to hand its controls to total strangers. At gamescom 2026, running August 26 to 30 in Cologne, Team Complex is letting media and attendees go hands-on with a brand-new multiplayer mode — announced July 31, 2026 — before any outlet has published a verdict on how it actually plays. The base game combines base building, ship design, fleet management, and real-time tactical combat around space survival and empire-building, and it’s been in Early Access on Steam since August 6, 2025. If you’ve been quietly tracking this one through its first year, the gamescom floor is where the multiplayer side finally gets a public pulse check.
2. Static Dread: The Submarine
There’s a specific kind of dread that comes from being trapped underwater with nowhere to swim to, and Static Dread: The Submarine is built entirely around that pressure. You play the captain’s right hand aboard the Ares, a military submarine sailing a near-future North Atlantic, trying to keep a crew functioning while sonar picks up something that shouldn’t be down there. It comes from solarsuit.games and publisher Polden Publishing, blending Lovecraftian horror with crew management and claustrophobic ship-bound tension, and it surfaces on Steam August 14, 2026. Good pick for anyone who wants their horror slow-burn and confined, not jump-scare and hallway-based.
1. Emergency Call – The Firefighting Simulation 3
Forget the sirens-and-adrenaline version of a firefighting game — Emergency Call: The Firefighting Simulation 3 wants you to punch a time clock first. Built by Crenetic GmbH Studios and published by Aerosoft GmbH, it drops you into a German professional fire department for full 24-hour shifts, where you’re training between calls, maintaining gear, and working your way into different roles on the truck rather than getting handed a helmet on day one. It’s station-life simulation more than emergency-response arcade, and it hits Early Access on August 5, 2026. This one’s for the crowd that finds the downtime as interesting as the disaster — the same people who sank hours into truck routines and procedural checklists in other sim-heavy management games.
You’re reading The BF5 from Best F’ing Games — Best F’ing 5 games you missed this week, every Saturday. Know someone who hunts hidden gems? Forward this along.




