Search “Broken Soul” on Steam right now and two completely different games pop up, and mixing them up could leave a horror fan stuck in a boss rush or a souls veteran wandering a haunted apartment looking for a health bar that doesn’t exist. One is a pixel-art psychological horror game called Broken Soul, listed as “Coming soon” on Steam with no release date confirmed yet. The other is BROKEN SOUL: Boss Rush, a grid-based action game built entirely around brutal boss fights. Same name, zero relation. Here’s the breakdown before wishlists get messy.
When Does Broken Soul (The Horror Game) Come Out?
No release date yet, just “Coming soon” on its Steam page. That’s the status for developer Katruna and publisher Dragon Tales’s Broken Soul, a single-player horror adventure with Steam Achievements, partial controller support, and Family Sharing baked in. No multiplayer chaos here, just Alex, his crumbling mind, and whatever’s growling in that wardrobe.
What Is Broken Soul About? Inside Alex’s Fractured Memory
Broken Soul wears its influences on its sleeve, and they’re good ones. Silent Hill and The Count Lucanor fans will recognize the DNA immediately: dread that creeps rather than jumps, and a world that feels wrong in ways that are hard to name. Alex, described as a totally average guy, comes home one night and realizes chunks of time are just gone. Minutes. Hours. Maybe days. His own apartment feels like a stranger moved in. There’s a prepared lunch labeled “From mom to Lisa.” Nobody named Lisa lives there. And then something growls from inside the wardrobe.
Per its own Steam description, Broken Soul frames itself as a slow-burn psychological dread piece rather than a jump-scare game.
How Does Broken Soul’s Photo Mechanic and Stealth System Work?
The gameplay loop centers on rebuilding Alex’s memory chain, piece by piece, through puzzles shaped by what the game calls “the Nightmare.” One standout mechanic: photos. Snapping pictures helps restore lost memories, but the number of shots is limited. That scarcity turns every photo into a real decision instead of a free action.
Combat’s off the table entirely. Instead of fighting the “embodiments of fear” that stalk Alex, players are meant to avoid them entirely. Mistakes can be fatal, and panic is punished hard. Traps wait for anyone who rushes. It’s a slower, more deliberate kind of horror, less about reflexes and more about nerve control.
What Makes BROKEN SOUL: Boss Rush a Completely Different Beast?
Now for the other Broken Soul, and this one couldn’t be further removed from Alex’s apartment. BROKEN SOUL: Boss Rush strips souls-like design down to its most adrenaline-soaked ingredient: boss fights. No exploration, no filler, no wandering through empty corridors looking for a bonfire. Just fight after fight, back to back, against 23 distinct bosses that each demand their own strategy.
The signature twist is the combat grid. Instead of free movement, players fight across a 5×2 lane system, five lanes wide, two rows deep. Sounds simple as tic-tac-toe on paper. In practice it turns positioning into a puzzle as unforgiving as a pop quiz you didn’t study for. Every dodge, every lane switch, has to be timed with precision or it’s game over.
Why the Grid System and Parry Timing Change Everything
This is the game’s core pitch. Combat leans hard on dodges, parries, and just-timed reactions rather than raw stats or gear grinding. There’s a rhythm to it, almost musical, where players learn to anticipate a boss’s wind-up the same way a drummer counts beats before a fill. Button-mashing gets punished fast. Spamming rolls does nothing. The only way through is reading patterns and reacting at the exact right moment.
With 23 bosses, no single strategy carries over. What works against one monster gets a player killed against the next. Elemental effects and customizable upgrades add some flexibility, letting players lean into different playstyles, and the two selectable classes shift the pace further, offering faster, more aggressive combat or a slower, more calculated approach depending on preference.
Two Games, One Name — Why the Confusion Matters
Both games happen to share a title, but that appears to be nothing more than coincidence. Different developers, different publishers, different genres entirely. One is a slow-burn psychological horror story about memory and guilt. The other is a fast, punishing test of reflexes and pattern recognition. Even the way each game uses the word “soul” points in opposite directions, one emotional and internal, the other mechanical and combat-focused.
It’s worth remembering that mix-up the next time a search bar throws up both titles side by side. A player hunting for tense stealth horror could easily click into a boss gauntlet by mistake, and vice versa. Double-checking the store page before hitting wishlist saves everyone a headache.
Final Rundown Before Wishlisting Either Title
Broken Soul, the horror adventure, is listed as “Coming soon” with single-player focus, Steam Achievements, partial controller support, and Family Sharing support. BROKEN SOUL: Boss Rush is built around its 5×2 grid combat, 23 unique bosses, and two playable classes. Fans of tense, memory-driven horror and fans of precision boss-fight mastery are chasing very different experiences, even if autocomplete doesn’t seem to know that.
Which version of “Broken Soul” sounds like the one worth losing sleep over, the haunted apartment or the endless gauntlet of bosses?
F.A.Q.
When does Broken Soul come out?
The horror version of Broken Soul has no confirmed release date, it’s listed as “Coming soon” on Steam by developer Katruna and publisher Dragon Tales. BROKEN SOUL: Boss Rush, the unrelated souls-like, also has no specific date announced. Wishlisting either Steam page is the only way to get notified when they launch.
Is Broken Soul on Roblox?
No, neither version of Broken Soul is a Roblox game. Both are standalone Steam titles: one a pixel-art psychological horror adventure by Katruna, the other a grid-based souls-like called BROKEN SOUL: Boss Rush. Searchers looking for a Roblox experience with this name won’t find an official match on Steam.
What type of game is Broken Soul?
Broken Soul is a pixel-art psychological horror adventure inspired by Silent Hill and The Count Lucanor, focused on memory, dread, and puzzle-solving rather than combat. Its Steam-listed genres are Adventure, Casual, and Indie. A separate, unrelated title called BROKEN SOUL: Boss Rush is instead a fast-paced souls-like built around grid combat.
Does Broken Soul have combat?
The horror-focused Broken Soul has no combat at all; players avoid “embodiments of fear” through stealth and puzzle-solving instead of fighting them. The similarly named BROKEN SOUL: Boss Rush is the opposite, built entirely around dodge-and-parry combat against 23 unique bosses on a 5×2 grid.
Is BROKEN SOUL: Boss Rush a souls-like?
Yes, BROKEN SOUL: Boss Rush strips traditional souls-like design down to its boss fights, cutting exploration and filler entirely. Combat plays out on a 5×2 lane grid using precision dodges and parries against 23 distinct bosses, with two selectable classes and elemental upgrades adding variety to each encounter.
What platforms is Broken Soul on?
Both games are listed on Steam for PC. The horror adventure Broken Soul supports partial controller input, Steam Achievements, and Family Sharing, while running single-player only. BROKEN SOUL: Boss Rush’s platform details focus on its grid-based combat system, with no console versions currently confirmed for either title.
Does Broken Soul have multiplayer?
No, Broken Soul is strictly single-player, per its Steam listing, which also confirms Steam Achievements and Family Sharing support. BROKEN SOUL: Boss Rush likewise appears built as a solo experience, focused entirely on one player mastering pattern-based boss encounters rather than any cooperative or competitive multiplayer modes.
BFG drafts articles with AI from our team’s research and verified store data — every piece is reviewed by our staff before publishing.